Luddites may have accomplished little, but their name and notions endure indeed, they've become a universal synonym for opposition to technology and the damage it supposedly does. Soon they, or 21st-century mutations of them, will be household words, topics on every BBS. If Luddite beliefs seem a vague notion now, wait a bit. Yet the battle was a fierce one because the stakes were so high. Once their insurrection was put down, the Luddites became a footnote to one of the most relentless transformations in human history. The Industrial Revolution was, of course, much too big a train for these farmers and artisans to throw themselves in front of. It despoiled whole regions, including Sherwood Forest. This new kind of labor changed notions of time and introduced concepts like work schedules and hourly wages. Fathers could no longer be with their wives and children. Their harvest and agricultural rituals, practiced for centuries, would perish. Having worked independently on their own farms, they would be forced to use complex and dangerous machines in noisy, smelly factories for long hours, seven days a week, for slave wages. For centuries, they had lived in small villages in ancient valleys, using simple machines that could be operated by individuals or families.īig mills and factories meant an end to social custom and community, to personal status and individual freedom. The Luddites were fighting for their way of life in the most literal sense. Rock, paper, scissors, punch to the face.Chant no more your old rhymes about bold Robin Hood His feats I but little admire, I will sing the Atchievements of General Ludd Now the Hero of Nottinghamshire.
Speaking of hidden object games, I bet the Three Stooges ones are the best.īased on the screenshot, it looks like they're playing Tiny Toon Adventures: The Great Beanstalk embodies this approach to game development, playing more like a hidden object game than anything else. Rather than a stupid platform game for the kiddies, you've got a stupid adventure game for the kiddies. Of course, a lot of adventure games are also plagued with dull design and non-existent challenge. Some aren't made for the kiddies but remain equally dull, such as the Beavis and Butthead, Ahh! Real Monsters!, and Rocko's Modern Life games for the SNES. That's what kept me from continuing SpongeBob SquarePants: SuperSponge, with its dull design and non-existent challenge. And that's really what most cartoon licensed games amount to: a stupid platform game for the kiddies. Instead, most Scooby-Doo games are just goofy platformers starring a hippie and a talking dog. Scooby-Doo seems like a great candidate for an adventure game, offering up mysteries laden with clues, goofy traps, and vengeful janitors who dress as ghouls. Duckman, the Harvey Birdman game, Stupid Invaders, Scooby-Doo Classic Creep Capers for GBC, and Scooby-Doo Mystery for Genesis are other great examples, but they're honestly few and far between.
Beavis and Butthead: Virtual Stupidity captures the essence of its subject matter. The adventure genre is the primo cartoon to game format, allowing plenty of story-driven interaction that really brings the show to life.
My expectations were high while installing SpongeBob SquarePants: Employee of the Month.